Vancouver, Canada
29 days ago
Senior Lighting Technical Director
Job Summary:

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.

Position Summary

The Senior Lighting TDs can independently light, render, and do moderate-level compositing of very complex shots, needing only initial direction and guidance from their supervisors. 

What You’ll Do

Design and implement direct and reflected lighting and shadows for assigned shots that meet art and tone direction

Ensure that assigned shots fit the continuity of the sequence and be able to create sequence-based lighting setups that can be completed by less experienced Lighting TD

Develop solutions and techniques that meet art/technical direction. Trouble-shoots asset and pipeline technical issues and optimizes rendering setups

Participate in team review of work under development

Navigate and use previous setups for at least a dozen shots, insertion of shot specialization, managing multiple assets and lighting setups

Take in implicit surface and volumetric datasets, light using varying shadowing strategies, imitate distributed light sources. Management of volumetric light setups, including shadowing and cucoloris development

Light, material assign and render for actors using CG hair and scattering skin materials

Set up and light very complex/multiple creatures (hairy or furry) and elements.

Write plugins, set up sequences, debug simulations and write set up and rman surface shaders with proficiency

Write/hack rman procedural and volumetric shaders, as well as procedural and surface shaders with proficiency

Animate  moderate objects with proficiency

Excellent knowledge of Renderman and other unbiased rendering systems. Needs to know one or more major 3D applications, including Katana, Maya, or Zeno

Set a standard for all TDs in continually raising the bar for speed, quality of work, and adaptability

Design and create lighting and the look of computer generated objects and scenes

Create images, effects, and programs for digitally composited sequences

Compile various elements of a shot and see it through to completion

Demonstrate good listening and communication skills by openly receiving direction and criticism by asking good questions to confirm clear understanding of the directions and how to approach what needs to be done. Once clear, implements the requested changes immediately and raises flags right away if a solution is not quickly found or if there are any delays, making sure the Supervisors and Production are kept in the loop and are up-to-date on the status of one’s shot work

Demonstrate solid presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot

Demonstrate solid problem solving skills

Demonstrate the ability to prioritize tasks managing time very well, providing everyone with accurate time estimates on shot task completion

What We’re Looking For

At least 5 years relevant professional VFX experience and at least a college level diploma in computer graphics, fine arts, design, or photography, or related field; OR, at least 7 years relevant professional VFX experience in lieu of education

Proven ability to quickly pick up new proprietary pipelines

Excellent pipeline scripting ability

Can pick up new techniques quickly and easily and debug just about anything

Solid compositing ability, can wrangle bluescreen extractions, working knowledge of Nuke

Experience with either Katana, 3DS Max, Maya, Houdini or other software

Linux and scripting ability

Renderman/Vray

Nuke

Experience in Python and/or Lua

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.

JoinILM


The hiring range for this position in Vancouver is C$110,600 to C$141,500 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.

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