Lighting Artist 2
Kforce
Kforce has a client that is seeking a Lighting Artist 2 in Redmond, WA.
Responsibilities:
* Creation of static and dynamic lighting using Unreal game engine software
* Lighting single player environments at a high level of quality
* Tweaking of shading materials and textures to increase the fidelity of the lighting to enhance the levels visuals and gameplay experience
* Post processing; Color grading, exposure, SSAO, bloom, tone mapping curves, etc.
* Contributing to the development and placing of visual effects related to lighting and atmosphere. Such as: light flares, fog, god rays and camera optics
* Document lighting processes and technology
* Manage lighting solutions within our memory and performance guidelines
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