Cupertino, California, USA
1 day ago
GPU Software Engineer - Applied Research
Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Platform Architecture group, you’ll help design our next-generation, high-performance, power-efficient GPU. You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Do you love working on challenges that no one has solved yet? Join us to help deliver the next groundbreaking product containing an Apple designed GPU. As a member of the GPU Applied Research team, you will work with senior graphics engineers / architects on applying cutting edge rendering techniques to future product prototypes. Role requires knowledge of current and future graphics trends, and the ability to implement them on Apple’s custom hardware & software.  We are looking for someone with a strong background in computer graphics / rendering algorithms. Bonus skills include familiarity or proficiency Machine Learning and website automation. 
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