San Francisco, CA, USA
3 days ago
Generalist Artist

Job Posting Title:

Generalist Artist

Req ID:

10112307

Job Description:

We are looking for a Generalist who reflects the innovative spirit, creative talent, production excellence, collaborative mindset and passion for great filmmaking that define ILM

Generalists create photo-real environments and landscapes and exhibit a strong foundation in photo-realistic, traditional, and digital art skills with an emphasis on landscapes. They work with live action footage, digital still photography, rendered computer graphic elements, and digital paint to create environments that are seamlessly integrated into assigned shotwork.

What You’ll Do

Create original 2D and 3D content that may comprise part or all of an environment

Create multiple types of mattes from simple to moderately difficult and allocate details based on the shot and feedback

Create high quality computer graphics within a shot using a variety of software programs, work under the general supervision of senior level artists and Generalist Supervisors, and dial in the look of the element before handing to final comp

Participate in team reviews of work under development

Mentor Apprentice and Jr. Artists and be able to assist them with their shots

Meet defined milestones within a timeline by attending dailies and participating in creative problem solving

Create maps in 2D and set up basic shaders for look development

Create basic lighting setups in complex shaders that look convincing and render efficiently

Source suitable reference materials for required assets

Special projects as needed
 

What We’re Looking For

At least three years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience in lieu of education

Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing; OR, proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)

Demo reel required

High level of problem solving or creative thinking skills

Must have extensive knowledge of Matte Painting techniques

Strong English communication skills

Fluent in Houdini

Fluent in 3dsmax, Maya, Photoshop or similar

Fluent in Vray or MRay or similar ray trace renderer

Comparable software experience considered

Demonstrated ability to quickly pick up new software

Strong knowledge and ability in perspective, value matching 35mm photography, physics of light and motion

Good working knowledge of specialist tools and plugins like Multiscatter, Speedtree, etc.

JoinILM

The hiring range for this position in San Francisco, CA is $105,400 to $134,900 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

ILM San Francisco

Job Posting Primary Business:

ILM San Francisco

Primary Job Posting Category:

Matte

Employment Type:

Full time

Primary City, State, Region, Postal Code:

San Francisco, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2025-01-30
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